导语：自12月23日Just Game上线以来，风波不断。为何临近上线，频频延期？9000多万TRX已经进入项目方口袋？早期投资者回本遥遥无期？Team Just接下来还会有什么挽救措施吗？12月27日晚8点，Beep币扑创始人小喵对话DApp圈顶级IP——TeamJust核心开发者Mantso和Justo，深入聊聊这个被戏谑为“上线即维权，入场即亏损”的明星游戏Just.Game，让我们一起探索，这个游戏是否最终会「无人生还」。精彩内容请看AMA精简。
People actually were so thrilled about the official launch of Just Game, but it got postponed twice. What’s the real story behind the scene? Why does it suddenly not work since it worked totally fine in the testnet?
The final testnet we had worked wonderfully well, as most people know. However, here is a big difference between testnet and mainnet. We had a launch procedure planned that was intended to be fair, but we couldn’t test on the testnet. On launch day, tens of thousands of people showed up. This was more than we expected. And unfortunately, this caused some issues with our launch program. Fortunately, it took us no longer than 30 minutes to fix all of the issues. But at that point, people are started to spread FUD around. And this is for a reason, but we will explain that later.
问题二：Just Game这款游戏筹备时长超过一年，然而正式开始还是没有那么顺利，用户质疑现有打造Just Game的团队是否是Fomo3D原班人马？并有谣言称曾经的团队成员Inventor和Sumpunk已经离开团队，你们可以对此阐述一下Team JUST团队的现有构成吗？
Just Game has been prepared for over a year but didn’t go that smoothly at the beginning, people are questioning if the team is the original team of Fomo3D and rumors are that Inventor and Sumpunk are not at the team anymore. Could you guys give us more details about team JUST?
The two core members of Team JUST are: Mantso (Technical Architect ), and Justo ( Design Architect). We are the founding members, and are the core. We are the two people behind every idea (P3D, F3D, JG) - our combined brainpower is what makes these games so crazy. Between Justo and mantso, we have the psychological knowledge that make our games such a unique experience, as well as the technical know-how to get it working for you to play with.
对于不同的游戏，我们可能与不同的人一起工作。 大多数项目会有不同的团队组成。 Sumpunk还是社区的成员，也会帮忙回答一些twitter上的问题。
For different games, we may work with different people. It will be different for most projects. Sumpunk is part of the community staff and answers questions/helps out
At beginning of the game some people were using script to buy boxes which is actually not allowed. Why would you guys not conduct any precaution to avoid this?
This is an understandable question. We actually did try to stop the scripts and bots and it was successful. When JUST.GAME site was put online, it completely blocked bots at first. The idea behind our launch procedure was that people would all load the website, and once everyone had the website loaded, we would “activate” the game and people can buy in normally. This worked: the smart contract successfully rejected about 20.000 transactions from bots. However unfortunately, once we activated the game for people to play, some webbrowsers had issues and could not buy in, meanwhile the bot scripts started to play normally. This caused some frustration and we understand that. Fortunately all those issues were fixed within the first 30 minutes.
People complain the most is about the ROI.Even if for the early players, their ROI is not satisfying. The main target is that the team got almost 23% of the revenue (almost 1 billion trx ), how do you guys calculate the proportion at the first place and have you ever thought about this awkward situation coming? Do you guys regard this as a disproportion mistake？
What people have forgotten, is that the starting week of Fomo3D was almost the same for the week we have now with JUST.GAME. In the beginning of Fomo3D, a lot of people complained about not having ROI. This is normal, the game has just started and not everyone understands it yet. It takes a few weeks for people to learn the game and understand what the best strategies are, that’s OK! We consider JUST.GAME an improvement on the Fomo3D formula in every way. So, once people start to realize the game, the Fomo will start…
作为经验丰富的开发人员，我们团队比任何人都更了解产品生命周期的样子。 现在JUST.GAME所处的这个阶段，我们已经发生过了两次。一次是P3D刚开始时只有几千美元，但在最高时涨到了100，000 ETH。 然后再是F3D，它刚开始时也只有300 ETH，但最高也超过过100，000 ETH。
I want to explain this more clearly. We as Team JUST as experienced developers and we know better than anyone what product lifecycles look like. The phase we are in right now in JUST.GAME, we have seen this happen twice already. Once with P3D - it was only a few thousands dollars at the beginning - but went up to 100.000 ETH at it’s peak. And then again with F3D, which also only had 300 ETH in the beginning, and also processed more than 100.000 ETH in it’s life. This is just a repeat, JUST.GAME is in the same place our previous projects were at launch, and it has all the same symptoms
人们是会操纵情绪的。现在有一群鲸鱼，试图让人们感到恐慌，以便他们打开盒子。 你可以问问自己，恐慌真的奏效了！ 这些鲸鱼已经知道会有一个恐慌周期，因此它们试图吓人们进行抛售。但请记住，人们意识到“JUST.GAME的奖池只会越来越大这个事情”只是时间问题。
It’s the FUD / FOMO cycle.
You must understand how the psychology of these games work. People manipulate emotions. There are groups of whales right now, trying to make people panic so that they open their boxes. And you can see it yourself, it is working. These whales already know that there’s going to be a FOMO cycle, so they are trying to scare people into selling. Remember, the prize pool of JUST.GAME will only grow bigger and bigger… it’s only a matter of time before people realize.
至于抽水问题，我们在wiki和网站上都有更新具体细节。我们一开始并没想到大家会介意这个问题，因为这个抽水是远低于Fomo3D的。Fomo3D有20％到了另一款游戏（p3d），10％可以到了下一轮游戏，10％去了联盟游戏，还有10％给到了其他。这就意味着给玩家的钱减少了。 Just.game给玩家的收益比任何以前的游戏都更多。 您可能没有意识到这一点，但是仔细研究fomo3d的原理，您会发现just.game非常慷慨，游戏中超过50％的钱会打赏版税（royalties）。而且，这个抽水并不高，这些钱是用来在联盟游戏中运转的，比起说钱是围着我们转的，其实更是围绕着玩家们自己转的，我们希望这个游戏可以有良性循环。玩家在这里得到的更多，无论是royalties还是promotions。
Itt think it would be a problem if it was way more generous than fomo3d. Fomo3D had 20% go to another game (p3d), 10% go to the next round, and 10% go to affiliates, as well as multiple other systems (10%) that went elsewhere. Meaning it had much less go to the players. Just.game gives more % to the players than any previous game. You might not have realized this, but look through how fomo3d works and you will see just.game is very generous. More than 50% of the money into just.game goes to royalties. The percentage is not high, the money is supposed to be spread to the affiliate system. Now that players are using promotions a lot more will be spread around to them instead of us. We want this because it makes the game healthy. The amount players get is much higher here. In both royalties and promotions.
It seems that Justin Sun deleted the AMA and video post about Just Game. Does that hint a crack between the relationship of you guys and TRON?
尽管我们与TRON没有任何合作关系，但由于Justo和Justin（孙宇晨英文名）的相似之处，人们更愿意把Justo当作Justin的化名。 我们认为他对这个游戏非常兴奋。并且JUST GAME使TRON在技术上看起来非常出色，因为它展示了区块链的可能性。我们是第一个在区块链上展现AI的先驱者。
Justin Sun was obviously very excited to have us launch this software on his platform. He was a well known supporter of the Fomo3D. We don’t have any partnership or relationship with TRON organization although, people like to pretend the name Justo is secretly Justin because of the similarities. We think he was very excited to play the game, and the game makes TRON look very good with the technology, as it shows off what’s possible on the blockchain. We’re the first to showcase precursor A.I. on blockchain.
You guys have mentioned about there are 100 ways to make this game work and also some good news lined up. So what’s the plan or good news to boost the game?
JUST.GAME has more than 100 ways to earn. Based on the past experience we have with Fomo3D and P3D, we know that JUST.GAME is going to have a really big FOMO boom cycle because the financial prizes (like last 100, the glitch, loyalties and royalties) only GROW every single day! It’s the same as our previous game. Even if Team JUST had no new boosts planned, the game will still explode in popularity. But Team JUST does have some special boosts planned. 😉
There’s a group of smart people now intentionally spreading panic and bad emotions about the game due (like negative ROI), so that scared players open their boxes and exit the game. This is good for those smart people, because they gain more royalties when someone opens their boxes. When the next FOMO cycle starts, these smart people are going to earn the most because all the scared players have . They know the mechanics of the game well because as soon as the Glitch fires, all the boxes become cheaper to buy and that’s enough to spark a new cycle.
But all that aside. We know that JUST.GAME is going to boom. But we’re going to do something we’ve never done before. We’re going to put our own TRX into the game, and give specialized promotions to big new players who are on the sidelines right now. Stay tuned for more info at the end of the AMA!
3.1主题：“ FOMO Event signup”
在1月10日，在阶段1活动的基础上，我们将实现每1亿 TRX返还1000万TRX活动。这也就意味着，很有可能我们会把全部的9700万 TRX都返回到游戏中。
The big question, what about the 97m TRX? What about special boost events we will run? Let us be honest about that. We did not intend to withdraw this amount of TRX. So we have something special planned for it. We have thought about putting it all back into the game, but we are going to do something even crazier and more valuable with it to promote the pump and health of JUST.GAME. Let us present what we have planned;
The FOMO event
FOMO EVENT: PHASE 1
We know theret bought boxes yet and are waiting on the sidelines to enter JUST.GAME. So we are going to help them out.
On 10 January, we are going to give a BIG discount to people who want to buy a lot of boxes. The TOP 10 NEW biggest purchases into JUST.GAME on Jan 10 get 33% more boxes. This means 33% quicker ROI, reducing the risk significantly! We will pick from the biggest buys, you must contact us before buying boxes!!
How to qualify:
1. Must use TronLink.
2. Must spent at least 10M TRX.
3. If you are interested, dons a lot of whales on the sidelines that want to buy boxes. This is your one-time, limited opportunity to get in cheaper. We wons a big chance that will now put the full 97m TRX back into the game.
If you are looking to buy in with less than 10m TRX, right now may be a good time to play. The whales are coming.